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	<id>https://www.openfortress.wiki/w/index.php?action=history&amp;feed=atom&amp;title=Bunny_hopping</id>
	<title>Bunny hopping - Revision history</title>
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	<updated>2026-05-03T13:18:21Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
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		<id>https://www.openfortress.wiki/w/index.php?title=Bunny_hopping&amp;diff=118&amp;oldid=prev</id>
		<title>Admin: Created page with &quot;{{stub}}  &#039;&#039;&#039;Bunny hopping&#039;&#039;&#039;, also referred to as &#039;&#039;&#039;bhopping&#039;&#039;&#039;, or, occasionally in Quake circles, &#039;&#039;&#039;bunnying&#039;&#039;&#039;, is, in its simplest form, repeatedly jumping the moment you hit the ground. In doing so, a player retains a majority of the benefits of being airborne, namely preservation of momentum and the ability to air strafe.  Open Fortress features &quot;auto hop&quot;, meaning holding down the jump key is enough   Category:Mechanics&quot;</title>
		<link rel="alternate" type="text/html" href="https://www.openfortress.wiki/w/index.php?title=Bunny_hopping&amp;diff=118&amp;oldid=prev"/>
		<updated>2024-08-20T05:50:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;{{stub}}  &amp;#039;&amp;#039;&amp;#039;Bunny hopping&amp;#039;&amp;#039;&amp;#039;, also referred to as &amp;#039;&amp;#039;&amp;#039;bhopping&amp;#039;&amp;#039;&amp;#039;, or, occasionally in Quake circles, &amp;#039;&amp;#039;&amp;#039;bunnying&amp;#039;&amp;#039;&amp;#039;, is, in its simplest form, repeatedly jumping the moment you hit the ground. In doing so, a player retains a majority of the benefits of being airborne, namely preservation of momentum and the ability to &lt;a href=&quot;/w/index.php?title=Air_strafing&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Air strafing (page does not exist)&quot;&gt;air strafe&lt;/a&gt;.  Open Fortress features &amp;quot;auto hop&amp;quot;, meaning holding down the jump key is enough   &lt;a href=&quot;/w/index.php?title=Category:Mechanics&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Category:Mechanics (page does not exist)&quot;&gt;Category:Mechanics&lt;/a&gt;&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;{{stub}}&lt;br /&gt;
&lt;br /&gt;
&amp;#039;&amp;#039;&amp;#039;Bunny hopping&amp;#039;&amp;#039;&amp;#039;, also referred to as &amp;#039;&amp;#039;&amp;#039;bhopping&amp;#039;&amp;#039;&amp;#039;, or, occasionally in Quake circles, &amp;#039;&amp;#039;&amp;#039;bunnying&amp;#039;&amp;#039;&amp;#039;, is, in its simplest form, repeatedly jumping the moment you hit the ground. In doing so, a player retains a majority of the benefits of being airborne, namely preservation of momentum and the ability to [[Air strafing|air strafe]].&lt;br /&gt;
&lt;br /&gt;
Open Fortress features &amp;quot;auto hop&amp;quot;, meaning holding down the jump key is enough &lt;br /&gt;
&lt;br /&gt;
[[Category:Mechanics]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
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